
Whimsy Koi
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1/31 update:
The Steam demo is out. Iāve changed the upgrade system and improved the gameās pacing a bit. There are also some new features added in the Steam demo.
https://store.steampowered.com/app/4335390/Whimsy_Koi_Demo/
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12/3 update:
> Added dragonflies: They will feed the koi for you, so you donāt need to click constantly.
> Decreased some upgrade prices
> Faster growth: Decreased the growth time for all koi.
12/11 update:
> Fixed a bug where locked Koi caused the "Sell All" button to malfunction.
>Fixed an issue where the Gacha plus sign would not appear in some cases.
Whimsy Koi is a relaxing idle game where you manage a beautiful koi pond and collect magical koi fish.


Hundreds of cute, hand crafted koi designs await, from real koi inspired patterns to various unique kois. Discover and complete your koi collection!

Decorate your pond with different decorations. Customize everything from the lighting and background to special effects to create your dream pond.


| Status | In development |
| Platforms | HTML5 |
| Author | TingGame |
| Genre | Simulation |
| Made with | Godot |
| Tags | Clicker, Cozy, Cute, Idle, Incremental |





Comments
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I'm not english speaker as primary language but for me the "back" sign on the shop would be more intuitive to read as "close" instead since it closes the shop and returns to the core game window
+Since you can only click a koi with left mouse button which is the same as dropping feed imo the game shouldnt drop feed on top of the koi you are clicking to view the info. Feels like a bug
+The fish and the pond are beautiful, also love the eating sound effect
+The music is fine but if you start to listen to it it's very repetitive. The basic sounds of the music are good enough
I don't know if its good or not but was suprised to find out that when holding the left mouse button the feed drops 1 feed/1 sec(?) but only if you keep moving the mouse. If the mouse doesnt move but you hold the button the feed doesnt drop.
If you are as grindy player as I am you'd want to hold the mouse button and the feed would drop maybe 4 feed / 1 sec since the fastest way to feed is to click very often which isnt very ergonomic xD
+I'd love there to be some indicator when the koi has reached maturity so I don't have to click each koi separately to find out after feeding for 5 mins straight. Like maybe a faint glow? After playing a while longer I noticed you can kind of see it from the size of the koi.
+It's a bit counterintuitive to use settings (ok, pond) menu to "sell all adult koi in the pond" why in settings? that isnt a setting? Also same with "stop feeding adult koi" why it isnt a core feature player doesnt need to care about already?
Thank you for the detailed feedback!
I have implemented several changes in the Steam demo, and some of the issues you mentioned have already been addressed:
2. Iāve updated the soundtrack to include two separate, longer tracks for day and night .
3. I moved the 'Sell All' function into a separate menu where you can view all your koi and move them between ponds.
4. There is an upgrade related to the drop rate when holding the button, which can go as fast as one feed every 0.1 seconds. I will investigate if there are any bugs which cause it only dropping feed while the mouse is moving.
Regarding your other suggestions:
⢠I will definitely consider changing this to "Close" for better clarity.
⢠Iām looking into adding a visual indicator for adult koi.
⢠In the new demo, there is a chance for coin to drop when eating, so there are niche cases where you might want adult koi to eat. However, since this isn't always needed during active play, I have set it to 'not feeding adults' by default.
Thank you again for playing and for the useful feedback! If youād like to try these new features, please check out the Steam demo.
Chill game, would like if it's possible to show an indactor like maybe highlight the fish selected with an outline? Liked the progression was good and the graphics were real nice too! Keep it up!
huge fan of this so far, but i have one note and one possible bug:
first, I think the fully grown koi might actually be too large - everything looks crowded and it's hard to appreciate how pretty each one actually is, especially when they're near the edge of the pond and get clipped off
second, the two 'sell all koi' buttons don't seem to work. they definitely did the other day, and I'm not sure if they're broken right now or if they don't work when you have locked fish. which would be odd, nearly every collector like this this that i've played would simply sell every fish that wasn't locked.
anyway, i look forward to the full release !
Thanks for playing and for the feedback!
I will definitely consider changing the koi size. It does look pretty busy when you have 30 adult koi.
The 'sell all' button issue sounds like a bug to me. It is supposed to sell all the fish except the locked ones. I will look into it to see what is wrong."
i've just noticed why it is that I thought the fish scale was too large - for some reason a couple of my fish have grown to 200%, and it's only those fish that seem particularly large. I had a few of them but sold them without thinking about it, but I do still have a robot koi. I'm not sure if they're supposed to continue growing?
this one, which is marked as a white and red koi even though it's actually purple, didn't stop eating and is now huge. I do have "not feeding adult koi" on

Itās definitely a bug. š¤£
I didnāt know that was even possible. Iāll try to fix it.
Does it still stay this big when you change the pond and then come back?
And does the number continue to go up when you click on it?
it did continue to get bigger and bigger, and i can't seem to recreate it with my current upgrades. it seemed to happen when a fish that was nearly grown would eat a lot of food all at once (like if i'd clicked a lot in one spot and it made a little pile). I'm not completely sure, but i think it did stay really big when i changed ponds. I'll try again to recreate it and see if i can figure out how it happened
I had fun! Got all the way up to the 100k koi. It became quite arduous to grow those fish, even when maxed everything out. I took this to be the end game but if that's the case, trying to collect all of the 100k fish, let alone all of the 1k fish would be herculean and, frankly, a major waste of time. It turned off the dopamine hits I was getting from growing the fish and selling the less valuable ones so I just had a pond of super valuable fish... I would have wanted to create pretty ponds filled with fish of all one color palate or things of that nature but as I was waiting for my money to tick up, I decided to fill the pond with as much food as possible so that I wouldnt have the difficulty of feeding them when I could afford to buy a new one. I must have hit the cap on food (screen roughly 75% full) because the game bricked. When i reloaded, the save point was a ways back and all of the food was gone. All in all, very fun time sink with lots of dopamine hits throughout. Loved the polish and core idea. A couple of ideas: Perhaps moving the end point down to 50k or 75k and scaling down the required growth could help keep interest? Also, being able to move fish from one pond to the other? Breeding? Again, I had a bunch of fun and think this was great!
Thank you for playing and for the feedback!
I revamped the feeding system for the dragonfly update, so it shouldn't crash now even if you constantly drop feed.
A koi info menu and a move function are definitely things I will add next. I will probably also add a feature to buy unlocked koi directly, as well as a way to guarantee drawing new koi you haven't collected yet. This should make it easier to collect every koi and create the pond you want.
I think I will also decrease the price of the last gacha to 50K. I hope that makes the gameplay more engaging!
How do I switch ponds?
You can switch ponds in the pond info menu(the lily pad icon). Use the arrow icons to change the pond.
So, it doesn't seem like anything happens. I did the tutorial, I clicked on the Koi. Then...nothing happens. My money doesn't increase, I can't buy more fish, nothing increments. My koi eats, but nothing actually happens.
You can sell the koi to earn more money when it grows to adult. It will always at least double the money you paid for it. The koi continues to grow even when the game is closed. Feeding the koi increases its growth points. There is also an Upgrade Shop ( the orange arrow on the side of the Koi Shop page) which has upgrades to increase your feed power and the koi's natural growth speed.
bugs:
1: when you click a koi it pauses them but when you unselect them it jumps them because it only paused visuals
2: the tutorial part telling you to click a koi has no obvious way to progress past it.
Thanks for the feedback.
Thatās a little weird. I donāt think Iāve ever encountered that bug. Did it only pause the selected koi?
The tutorial is supposed to go away when you click on a koi. You can just do a quick save and load if it doesnāt go away.
nope, paused all of them. to advance it i had to click the little blue arrow pointing at the box wich is very unintuitive.
I just tested it on my phone and found out the pause happens on mobile for some reason. Itās not really made for phones, so it probably wonāt work properly.
im on a mac laptop running chrome.
Same situation, same issues